Roy G Biv Title Screen
ROYGBIV

PAINT THE WORLD

A cooperative action-painting game. Defeat enemies, color the environment, and bring the world from grayscale to life.

1-4 PLAYERS LOCAL CO-OP

Roy G Biv Cmy K Evil Sun Cmy K Defeats Sun

THE CONCEPT

PAINT EVERYTHING

The world starts completely grayscale. As you defeat enemies and swing your paint sword, color floods back into the environment. Reach 100% to complete each stage.

1-4 PLAYER CO-OP

Grab your friends for local multiplayer. Each player has their own score, level, and loadout. Revive downed teammates before it's game over for everyone.

ACTION-PACKED

Three weapons, 20 character levels, charged sprints, and a bestiary of enemies across four unique stages. From San Diego Beach to the Murky Swamp.

Roy G Biv - All Characters in Action

All four characters take on the desert stage

CHARACTERS

Roy G. Biv

ROY G. BIV

Cmy K.

CMY K.

Hex

HEX

Gray

GRAY

WEAPONS

👊

FISTS

  • Melee range, no ammo cost
  • 50 base damage x character level
  • 0.3s cooldown — fast jab
  • Impact burst effect on hit
  • Up to 15% crit chance at max level
PAINTER

PAINT SWORD

  • Wide Zelda-style swing arc
  • 100 base damage x character level
  • Colors nearby environment sprites
  • Deflects enemy projectiles
  • Up to 20% crit chance at max level
🖍

CRAYON BLASTER

  • Ranged, uses ammo (25 crayons)
  • 100 base damage x character level
  • Rapid fire — 0.15s cooldown
  • Projectiles cycle ROYGBIV colors
  • Pick up crayon boxes for +20 ammo

CRITICAL HITS DEAL 5x DAMAGE

Roy and Cmy surfing away from Dark Suns

The adventure begins on the shores of San Diego

STAGES

STAGE 1

San Diego Beach

Palm trees, starfish, seaweed, and an animated ocean horizon. Watch out for holes in the sand.

Sun Enemy Crab

STAGE 2

Desert Mountains

Mountains and eucalyptus trees with parallax scrolling. Scorpions lurk in the sand.

Sun Enemy Scorpion Poppy

STAGE 3

Grassy Fields

Lush grass scrubs and detailed trees. Cacti fire 360-degree projectile bursts.

Sun Enemy Poppy Cactus Guy

STAGE 4

Murky Swamp

Cypress trees and lily pads. Alligators snap and bullfrogs launch projectiles.

Sun Enemy Alligator Bullfrog Poppy

Paint 100% of items in each stage before the 300-second timer runs out

ENEMIES

Evil Sun

THE DARK SUNS

The primary antagonists. These black, glossy, spiky sun creatures pour from swirling cloud portals in the sky, draining the world of color wherever they go. With jack-o-lantern eyes and menacing grins, they float and drift at different depths, slow but relentless, leaving ink-like trails in their wake.

SUN

AIR

Floats anywhere, shoots flare projectiles. 100 pts per level.

🦀

CRAB

GROUND

Chases the player, melee only. 50 contact damage per level.

🦂

SCORPION

GROUND

Chases and shoots from its tail. 15 contact damage per level.

🌵

CACTUS GUY

GROUND

Fires 10 projectiles in all directions in a 360-degree burst.

🌺

POPPY

STATIC

Emits poison clouds: 25% speed reduction + 5% HP/s for 5 seconds.

🐊

ALLIGATOR

GROUND

Chases with snapping jaw animation. 40 contact damage.

On death, enemies turn colorful and run away shrinking instead of exploding

Game Over

Don't let the darkness win...

DIFFICULTY

I'M A KID

0.5x

Damage & Spawns

NORMAL

1x

Standard

GAMER

2x

Damage & Enemies

HARDCORE

5x

Damage & Enemies

ONE-SHOT

100x

Instant Death

FEATURES

20

Character Levels

Level up from 1 to 20. Each level increases damage, crit chance, and unlocks abilities.

Charged Sprint

Unlock at Level 5. Dash at 2.5x speed, invincible, dealing 300x level damage on collision.

Procedural Audio

All gameplay SFX generated in code. Terrain-specific footsteps. 3 independent audio buses.

Auto-Scrolling Levels

Levels scroll right automatically. Multiplayer-aware camera keeps all players on screen.

Pickups & Healing

Crayon boxes for ammo, hearts from enemies, and crocus flowers for invincibility.

Per-Player Stats

Full stats screen with paint bonuses, time bonuses, and animated score count-up.

The crew at the taco shop

Fuel up at the San Diego taco shop between battles